23-3 DARK PREMONITION
23-3 Dark Premonition is the 3rd stage of 23 — Dead End Night. Previous stage: 23-2 Catharsis' End. Next stage: 23-4 Broken Mask.
A dual-trait Floating/Dark area attacker with high HP and DPS. Units strong against both (e.g. Holy Valkyrie) or anti-Dark/anti-Floating hitters counter it cleanly.
A Dark-trait tank — a Le'boin variant with much higher HP and a heavy long-range (410) hit. Anti-Dark units, especially wave/area attackers, wear it down.
Bun Bun Black is Floating. Anti-Floating units take less damage and deal more.
Bun Bun Black and Le'noir are Dark. Anti-Dark units take less damage and deal more.
Le'noir reaches 410 range. Units that out-range it can chip safely without taking hits.
Bun Bun Black has a deep HP pool (777,777+ even before stage magnification). Heavy single-target burst shortens the fight.
6 enemy types stack up here. Area attackers hit the whole push at once instead of one unit at a time.
Le’noir debuts. All-Dark stage — Bombercat trivializes it. Same enemy pool as XP Megablitz.
All-Dark stage; Le'noir debuts. Bombercat trivialises the entire stage — his Anti-Dark extreme damage handles every enemy in the pool. Same enemy mix recurs in the XP Megabolt event stages, so this doubles as a practice arena. Standard loadout: Bombercat + Crazed Bahamut + A. Bahamut + Manic Mohawk + one Wave-attacker for Shadow Boxer K rear positioning. r/battlecats consensus: this stage rewards specialisation, not generalist lineups.
The castle you destroy to clear the stage.