Extinction's Vortex is the 3rd stage of Typhoon Nemo. Previous stage: Creation's Gyre.
Balanced around Cats of the Cosmos Chapter 3: the Starred Aliens carry huge strength magnifications, and the Angel backliners outlast the Cyclone — max your Anti-Starred Alien Treasures first.
- Focus the backliners before the Cyclone: Long Distance units (Fiend Cat, Golfer Cat, Awakened Mina) and Wave attackers (Manic Macho Legs, Talented Pizza Cat), with a Talented Rodeo Cat keeping the Cyclone off the LD stack.
- A sample lineup from the wiki: 3 meatshields, Rodeo Cat and 6 LD/Wave units; swap a couple for long-range attackers in case the Cyclone dies before the backline does.
- If the Cyclone itself is the problem, kill it first with Slapstick Cats — at level 50 they survive an extra Corporal Weyland hit, and their Talent adds a Weaken.
- After the Cyclone it is attrition: whittle the Angels with midrangers while Ramen and Cyberpunk hold or regain ground.
Compared to other Cyclones, Primeval Cyclone moves very fast at 18 speed and curses everything it hits. However, it has a relatively low damage output (7,777), which allows it to be stopped via weaken.
Corporal Weyland carries a Barrier (up to 2,500 HP) — your hits are absorbed until it's broken.
⚙ More counters worked out from the roster, lower confidence than the picks above; kept for reference
Primeval Cyclone is Relic. Anti-Relic units take less damage and deal more.
Primeval Cyclone reaches 180 range. Units that out-range it can chip safely without taking hits.
Primeval Cyclone has a deep HP pool (2,333,333+ even before stage magnification). Heavy single-target burst shortens the fight.
8 enemy types stack up here. Area attackers hit the whole push at once instead of one unit at a time.
The castle you destroy to clear the stage.
