Attack on Titanium is the 1st stage of Sweet Irony. Next stage: Wrath of Titanium.
Metal Cyclone is the most durable Metal enemy in the game, so Critical Hitters are a must — and most of them are outranged by Super Metal Hippoe.
- Bring Critters who can outrange Super Metal Hippoe (Major Space Cat is the wiki's pick) so landing crits on him is not a gamble.
- Hard-hitting or guaranteed crits — Jurassic Cat / Catasaurus, Seaside Neneko, Cheerleader Cat — do the actual killing; keep them behind something because most have low range.
- Michelangelo Cat holds the Metals at a distance so the crit stack gets its hits in; Power Backhoe + Li'l Whale adds +1% crit for the whole team.
- The enemy limit is 2, so Knockback-Immune units can pin Super Metal Hippoe and Metal Hippoe at the base while others chip the base down without ever fighting the Cyclone.
- Beat some other Cyclone Stages first — their drops are anti-Metal units that make this fight far easier.
Similarly to other Cyclones, this very slow enemy attacks non-stop and deals extreme damage, but has a tiny range of 65. It takes only 1 damage from non-Critical attacks like all Metal enemies yet has more than triple the health of Sir Metal Seal, requiring a lot of Critical Hits to defeat.
Metal Cyclone is Metal — normal hits do 1 damage; only Critical or Toxic damage gets through.
Critical is a chance, not a guarantee — lead with 100%-crit or Toxic units; low-crit ones are slow backups.
⚙ More counters worked out from the roster, lower confidence than the picks above; kept for reference
Metal Cyclone reaches 65 range. Units that out-range it can chip safely without taking hits.
The castle you destroy to clear the stage.
