ACTS OF CAT-GOD
Acts of Cat-God is the 2nd stage of Day of Judgement. Previous stage: Explosion in the Sky.
Divine Cyclone (1,399,999 HP, 76,000 damage, 70 range, one knockback) with Sunfish Jones (840 range) behind it and a Gabriel stream that never stops. No Continues.
- Use the slots the first stage did not need: three meatshields (Artist Cat / Ramen Cat among them), Sanzo Cat with its Target Angel Talent, 250+ range damage dealers, and an anti-Angel freezer such as Juliet Cat.
- Stall the first peons and stack Sanzos and Juliets; raise the Worker Cat to level 3–5, then push until Divine Cyclone appears.
- Let the Cyclone advance a quarter to a third of the field until Sunfish Jones spawns — that way Jones only reaches your meatshields while the debuffers stay safe behind them, and the long-range attackers kill the perma-frozen Cyclone.
- No knockbackers (Stilts Cat and the like): pushing the Cyclone back exposes your debuffers to Sunfish Jones. Jones himself is easy afterwards, since the enemy base has low HP.
Divine Cyclone's gimmick is being the first Cyclone to lack the Floating trait, requiring specialized anti-Angel units to counter it. Beyond that, it has all the typical attributes of a Cyclone: non-stop attacks and extreme health and DPS offset by pitiful range and somewhat low speed.
⚙ More counters worked out from the roster, lower confidence than the picks above; kept for reference
Divine Cyclone is Angel. Anti-Angel units take less damage and deal more.
Divine Cyclone reaches 70 range. Units that out-range it can chip safely without taking hits.
Divine Cyclone has a deep HP pool (1,399,999+ even before stage magnification). Heavy single-target burst shortens the fight.
The castle you destroy to clear the stage.