9-2 FLUFFY DARK WEAPON
BOSS
SHY BOY
9-2 Fluffy Dark Weapon is the 2nd stage of 9 — Squishy Cave. Previous stage: 9-1 Milky Tunnel. Next stage: 9-3 Mural of the Devil.
ENEMY ROSTER · 3
CATS TO CONSIDER
FISH CAT A Strong Against Red and tanky for the cost — a sturdy anti-Red frontliner.
BEAN CATS B Knockback and (True) Resist vs Red enemies.
CARPENTER CAT A Resistant to Red — durable against Red attackers. Also fits “Counter Floating.”
BATH CAT A Deals Massive Damage to Red enemies. Also fits “Out-range Shy Boy.”
CAT CLAN HEROES S Weakens and damages Red. Also fits “Out-range Shy Boy.”
SABER THE CAT C Saber Alter Cat: Strong against Floating enemies (Deals 1.5x damage, only takes 1/2 damage)
ARCHER CAT A Deals Massive Damage to Floating enemies. Also fits “Out-range Shy Boy.”
BODHISATTVA CAT A Slows and (True) Weakens Floating enemies.
CATMAN S Massive Damage vs Floating (Normal). Also fits “Out-range Shy Boy.”
HIGH LORD BABEL S Equally tough against Floating enemies, with Colossus Slayer. Also fits “Counter Red.”
GROSS CAT A Range 350 — fires from beyond its 150.
MASTER URIL A Range 405 — fires from beyond its 150.
PHANTOM CAT A Range 360 — fires from beyond its 150. Also fits “Counter Floating.”
CATWAY A Range 355 — fires from beyond its 150. Also fits “Counter Red.”
LUCIFER THE FALLEN S Range 550 — fires from beyond its 150. Also fits “Counter Floating.”
Counter Red
Shy Boy is Red. Anti-Red units take less damage and deal more.
Counter Floating
Shy Boy is Floating. Anti-Floating units take less damage and deal more.
Out-range Shy Boy
Shy Boy reaches 150 range. Units that out-range it can chip safely without taking hits.
VIDEO RUNS
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ENEMY BASE
BASE HEALTH
350,000
The castle you destroy to clear the stage.
STAGE DATA
SAGAStories of Legend
CHAPTER9 — Squishy Cave
ENEMIES3
MORE IN 9 — SQUISHY CAVE All 8 stages