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18-2 PRISON SENTENCE
BOSS
SHY BOY
18-2 Prison Sentence is the 2nd stage of 18 — Jail Break Tunnel. Previous stage: 18-1 Sin and Punishment. Next stage: 18-3 Harry Tunnel.
ENEMY ROSTER · 4
CATS TO CONSIDER
FISH CAT A Strong Against Red and tanky for the cost — a sturdy anti-Red frontliner.
BEAN CATS B Knockback and (True) Resist vs Red enemies.
CARPENTER CAT A Resistant to Red — durable against Red attackers. Also fits “Counter Floating.”
BATH CAT A Deals Massive Damage to Red enemies. Also fits “Out-range Shy Boy.”
CAT CLAN HEROES S Weakens and damages Red. Also fits “Out-range Shy Boy.”
ARCHER CAT A Deals Massive Damage to Floating enemies. Also fits “Out-range Shy Boy.”
BODHISATTVA CAT A Slows and (True) Weakens Floating enemies.
CATMAN S Massive Damage vs Floating (Normal). Also fits “Out-range Shy Boy.”
HIGH LORD BABEL S Equally tough against Floating enemies, with Colossus Slayer. Also fits “Counter Red.”
PHANTOM CAT A True Form also deals Massive Damage to Floating. Also fits “Out-range Shy Boy.”
GROSS CAT A Range 350 — fires from beyond its 150.
RED RIDING MINA A Range 435 — fires from beyond its 150.
PIRATE CAT B Range 300 — fires from beyond its 150. Also fits “Counter Red.”
CATWAY A Range 355 — fires from beyond its 150. Also fits “Counter Red.”
LUCIFER THE FALLEN S Range 550 — fires from beyond its 150. Also fits “Counter Floating.”
🎯 Counter Red
Shy Boy is Red. Anti-Red units take less damage and deal more.
🎯 Counter Floating
Shy Boy is Floating. Anti-Floating units take less damage and deal more.
📏 Out-range Shy Boy
Shy Boy reaches 150 range. Units that out-range it can chip safely without taking hits.
ENEMY BASE
BASE HEALTH
350,000
The castle you destroy to clear the stage.
STAGE DATA
SAGAStories of Legend
CHAPTER18 — Jail Break Tunnel
ENEMIES4
MORE IN 18 — JAIL BREAK TUNNEL All 6 stages