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RARE · B TIER
WITCH CAT
RARE B
ROLE & USE
🔴
Anti-Red
Slows Red enemies.
🌀
Crowd Control
20% chance to Slow Red attackers for 4-5s.
COMBAT STATS
Lv.30, +300% EoC Treasures (base = Lv.1)
HP
6,460
base 380
ATK
630
base 37
DPS
439.53
base 25.81
RANGE
200
ATK FREQ
1.43s (43f)
SPEED
10
KNOCKBACK
3
RECHARGE
3.87~12.67s
OVERVIEW
Rare Cat Capsule unit. A mid-range attacker with a 20% chance to Slow Red enemies for 4s — accessible anti-Red crowd control.
PROS
- 20% Slow vs Red
- Decent range (200)
- Cheap to field
CONS
- Low damage
- Slow chance is only 20%
- Only affects Red
ABILITIES
20% chance to Slow Red for 4s
RARE B
ROLE & USE
🔴
Anti-Red
Slows Red enemies.
🌀
Crowd Control
20% chance to Slow Red attackers for 4-5s.
COMBAT STATS
Lv.30, +300% EoC Treasures (base = Lv.1)
HP
7,480
base 440
ATK
800
base 47
DPS
558.14
RANGE
200
ATK FREQ
1.43s (43f)
SPEED
10
KNOCKBACK
3
RECHARGE
3.87~12.67s
OVERVIEW
Evolution at level 10 — higher stats, same 20% Slow vs Red.
PROS
- 20% Slow vs Red
- Decent range (200)
- Better damage
CONS
- Slow chance is only 20%
- Only affects Red
- Single-target
ABILITIES
20% chance to Slow Red for 4s
RARE B
ROLE & USE
🔴
Anti-Red
Slows Red enemies.
🌀
Crowd Control
20% chance to Slow Red attackers for 4-5s.
COMBAT STATS
Lv.30, +300% EoC Treasures (base = Lv.1)
HP
11,220
base 660
ATK
800
base 47
DPS
558.14
RANGE
250
ATK FREQ
1.43s (43f)
SPEED
10
KNOCKBACK
3
RECHARGE
3.87~12.67s
OVERVIEW
True Form. Longer reach (250), more HP, and a longer 5s Slow on Red — a sturdy anti-Red slower.
PROS
- 20% Slow vs Red (5s)
- Range 250
- More HP
CONS
- Modest damage
- Slow chance is only 20%
- Only affects Red
ABILITIES
20% chance to Slow Red for 5s
VIDEOS
The Battle Cats "Evolutions": The Witch Cat
Ezekiel Alay · 2017 · Watch on YouTube ↗
Community videos found by title, channel and date — not verified by Claws' Den. Nothing loads from YouTube until you press play. Find more on YouTube ↗
RECOMMENDED IN THESE STAGES
Stages where this cat is in CATS TO BRING, most trusted first: guide clears, then wiki and community picks, then counters worked out from the roster (3).