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RARE · A TIER
VOLLEY CAT
RARE B
ROLE & USE
⚙️
Anti-Metal
Critical Hits (and True Form's guaranteed Slow) handle Metal.
🎯
Long Range
Long Distance hits the 250~450 band.
⚔️
Attacker
High-damage ranged attacker.
🌀
Crowd Control
True Form guarantees a Slow on Metal.
COMBAT STATS
Lv.30, +300% EoC Treasures (base = Lv.1)
HP
6,120
base 360
ATK
2,720
base 160
DPS
1,007.41
base 59.26
RANGE
375
ATK FREQ
2.7s (81f)
SPEED
10
KNOCKBACK
3
RECHARGE
7.87~16.67s
OVERVIEW
Cyclone-stage Rare. A Long Distance attacker (hits the 250~450 band) with an 8% Critical Hit — ranged area-denial that can chip Metal.
PROS
- Long Distance (250~450)
- 8% Critical Hit (hits Metal)
- High damage per hit
CONS
- Can't hit very close enemies
- Crit chance only 8%
- Slow attack cycle
ABILITIES
Long Distance (250~450) 8% chance to Critical Hit
RARE B
ROLE & USE
⚙️
Anti-Metal
Critical Hits (and True Form's guaranteed Slow) handle Metal.
🎯
Long Range
Long Distance hits the 250~450 band.
⚔️
Attacker
High-damage ranged attacker.
🌀
Crowd Control
True Form guarantees a Slow on Metal.
COMBAT STATS
Lv.30, +300% EoC Treasures (base = Lv.1)
HP
7,650
base 450
ATK
3,400
base 200
DPS
1,259.26
RANGE
375
ATK FREQ
2.7s (81f)
SPEED
10
KNOCKBACK
3
RECHARGE
7.87~16.67s
OVERVIEW
Evolution at level 10 — higher HP and damage, same Long Distance + 8% Crit.
PROS
- Long Distance (250~450)
- 8% Critical Hit
- Higher damage
CONS
- Can't hit very close enemies
- Crit chance only 8%
- Slow attack cycle
ABILITIES
Long Distance (250~450) 8% chance to Critical Hit
RARE A
ROLE & USE
⚙️
Anti-Metal
Critical Hits (and True Form's guaranteed Slow) handle Metal.
🎯
Long Range
Long Distance hits the 250~450 band.
⚔️
Attacker
High-damage ranged attacker.
🌀
Crowd Control
True Form guarantees a Slow on Metal.
COMBAT STATS
Lv.30, +300% EoC Treasures (base = Lv.1)
HP
9,180
base 540
ATK
3,400
base 200
DPS
1,259.26
RANGE
375
ATK FREQ
2.7s (81f)
SPEED
10
KNOCKBACK
3
RECHARGE
7.87~16.67s
OVERVIEW
True Form. Adds a guaranteed 100% Slow vs Metal (1s) on top of Long Distance + 8% Crit — a ranged Metal disruptor that hits the back line.
PROS
- 100% Slow vs Metal + 8% Crit
- Long Distance (250~450)
- High damage per hit
CONS
- Can't hit very close enemies
- Metal Slow is brief (1s)
- Slow attack cycle
ABILITIES
Long Distance (250~450) 100% chance to Slow Metal for 1s 8% chance to Critical Hit
RECOMMENDED IN THESE STAGES
Stages where this cat shows up in the “Cats to Consider” panel (1).